I made a small tool to assist with printf style debugging of shaders.
-Debug multiple images at the same time.
-View images with greater as one byte data per channel (e.g. floating point, int32 etc)
-Easy to use XML format for above mentioned images/buffers
The latest version can be found here:
You can either get the source (c++/cli) trough git, or download the binary from the downloads section.
Any comments positive or negative appreciated