What books would you recommend reading for the math required to do 3D? Wait Wait now I need something written in ENGLISH not “Author is a pain and uses difficult words to make reader unhappy language” and “Author uses stupid examples that dont blend in with the text language” . Well thanks in advance!
Buy the Foley & Van Dam one. Its not an easy book but is the ‘best’ out there. Also try Hill`s ‘Computer graphics using Opengl’, Its a very good book too, maybe easier than the first…