I need some good articles about the following topics:
1)Bloom Effect
2)Depth of field
3)Motion blur
I prefer to use GLSL
Thanks
I need some good articles about the following topics:
1)Bloom Effect
2)Depth of field
3)Motion blur
I prefer to use GLSL
Thanks
motion blur with velocity buffer: “Stupid OpenGL Shader Tricks”, Simon Green, NVIDIA, http://developer.nvidia.com/docs/IO/8230/GDC2003_OpenGLShaderTricks.pdf
If don’t have it yet, I recommend buying “real-time rendering, third edition” http://www.realtimerendering.com/
Depth of field (HLSL not GLSL, sorry):
http://developer.amd.com/media/gpu_assets/Scheuermann_DepthOfField.pdf
Thanks Overlay
I’m reading those articles