Thanks for taking a look at my thread and hopefully you’ll reply! I’m trying to learn OpenGL as I’m studying computer games programming at university. I’ve been programming C++ and Java for the last 2 years and I’m being taught how to use OpenGL.
I’ve looked at several books and tutorials - like Anton’s Tutorials and The Red Book but I still don’t get how to program it. It looks complicated and hard to learn and the furthest I’ve gotten is creating a cube. I don’t understand how I’m meant to learn it.
What advice would you give to yourself if you were me?
~ Ccf 1k ~
EDIT: Having read through what I’ve written the biggest problem seems to be that I haven’t tried programming it. I’ve been trying to learn it without doing it which doesn’t work well. So maybe I just need to work on programming OpenGL and give that a good go. Program in OpenGL and you’ll have learnt to program in OpenGL. Hope that makes sense.