I can' make it work on C++ Builder 1.0

I tried to create a rendering context and i failed. I used the example from the Help File OpenGl Referance / Porting to Win3x.
The ChoosePixelFormat function always returns false.
Please if you can send me a simple example with the initialization and a simple line.
Thank You !

I think you need Builder 3 at least to use OpenGL.

No, that’s not compiler’s problem. I use builder1.0 too, all works.
Try to use nehe’s 1st tutorial instead.
If you can’t resolve it, mail me and I’ll send you a working sample.