Does anyone know where I can find info about making a head up display for an open gl program. I’m using C++ under XP


What you mean of head up ???

what i mean is how do you draw an object that moves as you move around the screen.
an example would be the speedometer on a car in a car racing game, or the health of a player.

Draw your normal 3d-scene first, then switch to Orthomode and draw your HUD as an overlay in this ortho-mode.

thanks mate, works a treat