how to use OpenGL 1.2 & 1.3 functions


perhaps a silly question, but:
can anyone tell me, how i can use the functions from OpenGL 1.2 and 1.3 (windows) if there aren’t any libraries and headers for it???

thanx for help

Download glext.h from SGI, create functionpointers, and load the missing functions with wglGetProcAddress().

Or use the GLsdk, see