I ave downloaded Hybrid’s implementation of OpenGL ES for Series60. I would like to run the example program in a Symbian emulator.
What else do I need other than Hybrid’s implementation ?
Which version of Symbian OS do I need to install ?
Do I need to download anything from Nokia’s website ?
Also if possible please provide the links for Symbian OS & Nokia SDK downloads.
You’ll need the Series 60 SDK, version 1.2, Nokia Edition available here: http://tinyurl.com/4mdlw
After you’ve successfully installed the SDK, please see the faq.txt included in the Gerbera package for further instructions.
The FAQ.txt says:
"Q: Where should I put the libGLES_CM.dll and libGLES_CM.lib to link
A: If you are compiling for the Symbian emulator copy both the files
\Symbian\6.1\Series60\Epoc32\Release\wins\udeb (debug build)
\Symbian\6.1\Series60\Epoc32\Release\wins\urel (release build)"
There is no “bin\series60\wins\udeb” directory in the implementation only “bin\series60\wins\urel”
Can i just use the urel ?
There is clearly an error in the FAQ. You can and should use the libraries in the urel folder.
For a “Hello World” program and how to get started with Nokia Series60 SDK, below is a good place to start.
I was able to run the examples provided by the SDK but when I do the “bldmake bldfiles” command on the Gerbera Series60 sample it takes forever to build a “ABLD.BAT” file. My DOS prompt does not return. why is that ?
I tried the following and it worked for me:
1- from the command prompt go to the directory where you have the eglsymbian.cpp
2- type: makmake eglsymbian.mmp VC6
then enter. This should create eglsymbian.dsw workspace
3- start VC6 and open the workspace then compile the project
4- you can now run the project from inside VC IDE or you can just run the emulator from the the Windows Start menu
5- you should find the eglsymbian icon in the emulator window
Hope this helps
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