Hi,
I am new to OpenGL and working on it using VC++.
Normally when I am rotating my object get rotated around an Origin at the Center of the Object/View. I need to change the Origin to Somewhere aka for a cube, at the one corner.
How Can I change my rotation Origin from the center to the Corner?
Thanks in Advance.
Sanjay
sanjay_singh_1069@yahoo.com