how to make airplane in OpenGl in c?

I’m asked to make a project that include an air plane with some effects (3d, light, rotate…)
I’m confused and dunno exactly how to start, plz help me ???

First, find some book about OpenGL and spend one or two days reading the basics. OpenGL Programming Guide is excellent if you don’t need to use shaders and some new stuff (that is covered but in inadequate way).

Than you’ll probably need to find some mesh-loading library and model to load.

Did you already create your plane-model ?
Else you also could look for the Directx SDK, it also includes a plane (+ light/rotation)