Hi, I’m working on a 3D model of a simple block-like building with a couple of windows on each floor. I created this model in blender. Now I want to load this model in my c++/opengl application and change the colors of the windows dynamically.
I’ve totally no idea what options I have to do this, like:
- how can I get the correct vertices
- what export/import format should I use
- what other options do I have to make my model ‘interactive’
All suggestions are welcome.