How to Load 3ds files to OpenGL program???

Please explain us how to do it…

Go to, download the 3DS file format specifications and start coding !

I think there is a 3DS Import Library somewhere on the web (lib3DS if I remember correctly).



P.S.: if you had searched these forums, you might even have found a thread where one of the contributors was trying to sell his own lib. Look there:

For loading 3DS meshes from 3D Studio MAX as well as BMP, TGA (including compressed) textures, check out Mesh3DS; a Visual C++/MFC class that should simplify your work.

Download and usage info is at:



[This message has been edited by ppinter1 (edited 09-24-2001).]