Hi! I´m on my 3rd year at the university studying media technology. I want to learn who to bring realistic dynamics into virtual environments! Been using 3D applications like Maya and Cinema 4D to make 3D and animation but I want to take it to another level, I want to learn OpenGL. And after that I want to learn how to make my own 3D-engine based on physics…
Any got some advise where to start…??
Books, sites, courses etc.
I has been told just yesterday OpenGL superbible: third edition is very good reference.
Considering you’re on your third year I guess you won’t be frightned by its price.