i would be appreciate if anyone could help me out, on how to follow the terrain height?
i have a .wrl file, and have converted it in 3DExploration to get the coordinates, and it works. so now i have the terrain verticies, normals, face_indicies and texture coordinates.
my problem is:
how to get/detect the current viewer coordinates(position), so when up arrow key is being pressed, the ‘viewer’ will follow the terrain height?
pleaseee… please help me out, any coding sample to refer?
thanks in advance.