i would be appreciate if anyone could help me out, on how to follow the terrain height?
i have a .wrl file, and have converted it in 3DExploration to get the coordinates, and it works. so now i have the terrain verticies, normals, face_indicies and texture coordinates.
my problem is:
how to get/detect the current viewer coordinates(position), so when up arrow key is being pressed, the ‘viewer’ will follow the terrain height?
pleaseee… please help me out, any coding sample to refer?