I created some widgets with rounded corners. I intended to use thin black anti-aliased lines to smooth the rounded edges of those widgets. However, it seems the S3 Savage4 chip does not support that, and the rounded edges look silly.
I am using the XIG drivers, and already confirmed with them I was making all the proper GL calls.
Anyone know a workaround?
I have heard I could possibly emulate that using textures/blending, with no further details…
Thanks for the help.