i am a total beginner in opengl
i have a code to draw a cylinder:
gl.glColor3d(1.0, 0.0, 0.0);
glu.gluCylinder(gluQuadric, 1, 1, 3, 20, 20);
how can i indicate the start and end (x, y, z) coordinates of the cylinder?
any help is greatly appreciated
thanks in advance