I have been looking all over trying to figure out how to create a gradient between two different 2D quads that I have created in 3D space.
One of the quads is red and the other is yellow, and I want them to gradient so that they create a seamless object.
I know that I could create the quads as 1 big quad specifying different colours for each vertex, but I am required to plot these two quads separately.
The quads are mapped to external inputs that vary. The colour of the quad changes depending on the input value.
I have tried smooth shading, but that didn’t mix the colours.
Any guidance would be much appreciated.