Hi folks,

Does this involve a clipping plane?

If so, is there an example somewhere?

Thanks.

Hi folks,

Does this involve a clipping plane?

If so, is there an example somewhere?

Thanks.

glClipPlane

The glClipPlane function specifies a plane against which all geometry is clipped.

void glClipPlane(

GLenum plane,

const GLdouble *equation

);

Parameters

plane

The clipping plane that is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES – 1, are accepted.

equation

The address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.