How to build Assimp library in 32-bit for C++?

i am tying to import an stl model into openGl and do some stuff with it .
the problem is , my main project gets run in visual Studio 2019 , in 86 mode and , i need a 32 bit assimp library as well in order to get ahead .

How can i do it?
it is said the 86 version of assimp does not exist in visual studio 2019 any more


I have no idea what you mean. Assimp can be built for 32-bit systems, no problem. Either way, this isn’t an OpenGL problem.