Hello. Newbie question )
I have the room without lighting (GL_LIGHTING = false). I need to enable lighting and add a light to corner of room. Another part of room should be same as it was before. When GL_LIGHTING = true to prevent darkening of room I have to enable ambient light (1,1,1,1). But if ambient light is white, any other lights are useless.
So how can I enable GL_LIGHTING and GL_LIGHT0 without darkening of room? Is it possible without using shaders?