Hi there, stupid question time!
I’m new to OpenGL and computer graphics in general, and would appreciate some expert advice before spending money in more coffee.
What I have right now is something like this, just plain quads and textured quads for the numbers:
And I would like to have something like this:
So, what effects should I start investigating? Some kind of bluring or glow? Any implementation advice if I want to easily toggle from the current clean looks and the “realistic” ones?
Thanks a lot!