How does Tribes render their landscape? Is it fractal? I notice what looks to me like MipMapping. I also know Tribes uses its own algorithm the was created in-house but any information on the engine itself I would appreciate.
-Mercalli
How does Tribes render their landscape? Is it fractal? I notice what looks to me like MipMapping. I also know Tribes uses its own algorithm the was created in-house but any information on the engine itself I would appreciate.
-Mercalli
If you go to gamedev.net, the have some examples of doing terrain and landscape:
http://www.gamedev.net/reference/list.asp?categoryid=40
You may have to scroll down a bit to find the right section…
Also, if the link doesn’t work, go to gamedev.net -> programming -> 3D /Theory…