Hi,
I use both VB and VC++ and would like to know how to get VC++ to “know” opengl api calls.
By this I mean colour them and give me the parameters in the drop-down menu. VB does this using a tlb file, how can I get VC to do this?
Cheers
Allen
Hi,
I use both VB and VC++ and would like to know how to get VC++ to “know” opengl api calls.
By this I mean colour them and give me the parameters in the drop-down menu. VB does this using a tlb file, how can I get VC to do this?
Cheers
Allen
nehe.gamedev.net has tutors on using openGL with VC++
www.cornflakezone.com another good site.
Originally posted by allen:
[b]Hi,
I use both VB and VC++ and would like to know how to get VC++ to “know” opengl api calls.
By this I mean colour them and give me the parameters in the drop-down menu. VB does this using a tlb file, how can I get VC to do this?
Cheers
Allen[/b]
Hi,
I just need to know whether VC++ can “use” tlb files from VB.
Allen
Originally posted by allen:
[b]Hi,
I just need to know whether VC++ can “use” tlb files from VB.
Allen[/b]
For your question, the answer is yes.
Cool.
How?
Allen