how do i access true type fonts?

i wanna make a shell / virtual console with c++ and openGL. i need to know, is there a way to access windows true type fonts or any other kind of font files / import them? how to read the files… etc… can anyone give me a good reference or information?

Try using wglUseFontBitmaps or wglUseFontOutlines. You can look them up on this site or look in FAQs.