How can I use the 3DS files in the opengl

Hi:
my question is how can i use the 3ds files in th opengl…
thank you

Originally posted by TSC:
Hi:
my question is how can i use the 3ds files in th opengl…
thank you

I know two diferent methods, write your own 3ds loader (it sucks) or get a program as Polytrans, that will transform 3ds files into OpenGL C code…

Look on www.flipcode.com, in the code of the week, this week, there is a code example how to load a 3ds file…

Look for 3ds at www.wotsit.org
The “official” one has some code which you can adapt.

What I am looking for is this “View3ds” program I’ve seen mentioned before. I need the source code, not some executable.

If that is not available, is there no code available for loading 3ds models into OpenGL that is more complete than the flipcode sample?

I guess, all company have their own reverse engineered version…

But, I have no like, sorry…

Try 3D Explorer, it converts 3ds to opengl c code.

Antonio www.fatech.com/tech

Open your 3DS file in 3DSMax and make a plugin for it…