How can I convert *.flt to OpenGL code?

Hi, every body. I am a new guy of OpenGL. I wanna use my *.flt files which I created with MPI’s MultiGen Creator 2.5. What shall I do?

You need to find the file format and create a loader or find source code for a loader someone else created or a image library which supports .flt files.

The FLT file format has been published on Multigen’s web site. You can always write your own code from the spec. has several OpenGL compatible scene graph libraries that will import FLT files.