High-Quality text rendering library in OpenGL

I’m looking to render text into OpenGL scene, please is there a library that can produce good quality text ?

Thank you in advance.

If you want quality, i suggest you to code your own using freetype.
All you need is a function to render freetype glyphs into a texture.

This page covers almost everything you need.

FTGL, which is based on Freetype2 is very easy to use.

It support all kind of text rendering (texture , bitmap , polygon , etc).

The downside is that it implement with deprecated OpenGL and will not work with core profile of modern OpenGL (3.x,4.x) but it work flawlessly in compatible profile.