I made an ASE file loader that loaded in my 3d objects in a struct. That works fine but when I go to display them for some reason the normals don’t look right. Can someone maybe take a look at this code and tell me if i’m outputing it right. Ive included the main source and my input.cpp which loads in the ase files. http://oz.plymouth.edu/~r_detzel/Lesson1.cpp http://oz.plymouth.edu/~r_detzel/input.cpp
Do a search on the board for ase normals. This problem has been asked about many times before and a solution has been given.