The micro I am using supports opengl es 1.1. I am drawing lines and triangles in a square at 0 … 1 (x,y axis) and 0 z axis.
When I set GL_PROJECTION matrix using glOrthof(0,1,0,1,-1,1) I can see what I have drawn.
When I use glFrustrumf(0,1,0,1,1,2) I see nothing. Should that not show the same as the orthographic view?
No matter what parameters I use in glFrustumf function I cannot see anything.
What Am I doing wrong? What should I set the frustum parameters to?
Thanks for any help.