I am about to start learning OpenGL for part of my University course in the UK. I have done 3 months of C++ and am ‘OK’ at it can do loops, header files, if, switch etc… Basic stuff really I am no expert!
I was wondering what would be ‘the’ best book to get to learn OpenGL? I can only afford 1 book as I have lots of other subjects to get books for so it has to be the right choice.
The course if for 4 months doing 7 hours a week so I don’t think I need something REALLY indepth just a good referance one that has lots of step-by-step tutorials.
Thanks alot guys for any help you can offer it really is very helpful.
Also any other referances ‘free’ on the net etc… would be great help.