help me!

I have two problems:

the first concern the use of opengl library,
the second is my english(i’m from italy!).

I’m building with a friend a frame buffer using opengl to show our product (I’m a designer).
We have to represent a real chromic reflection using a spherical environment.
thanks to every one is going to help us!

Hehe, I’m italian too.
Anyway, there are lot of tutorials on sphere mapping out there, you can try, or (where you’ll find some italian examples too).

Write me, if you aren’t looking for someone to write a complete engine for you.

hope this helps