i’m a beginner either in java and opengl.
so … how do i start a java program with “something” that resembles opengl in it??
what do i need more than the standard JDK of java(ver. 1.2)?
you may use Java3D which is nothing like opengl, but an ok 3d api anyway.
You may (although I do not suggest it for the light of heart) use the JNI (Native AWT) and use actual gl code
you may also check this site for magician or jogl or a java 3d library
so to write code with native openGL commands i must use c++ or visual c++, don’t i?
it is not completely necessary… I think there are java bindings for opengl, as I said check this site for Magicial or jogl
This may also be of use http://www.symbolstone.org/technology/java/nmbook/
this comes from the beginning page on this site and it is about native redering with java…
So not necessarily I don’t think…