Haskell freeglut problem with indirect rendering

I’ve started programming in Haskell with HOpenGL and freeglut and I’ve run into a problem. I’ve seen some solutions to this problem but they all seem to be highly specific to the person’s hardware, which is why I’ve chosen to ask for some help.

I tried to create a simple OpenGL window and received the error:
“Unable to create direct context rendering for window ‘IGL’
This may hurt performance.”

Most of the threads I’ve read about this error say that they still get a window to appear, it just runs slowly. I, however, don’t get anything. My window exists as far as linux is concerned, but it’s invisible.

I’m running Ubuntu 9.10 Karmic Koala on a Dell Studio 1555 with an ATI Radeon Mobility HD 4500 and the fglrx driver installed. Is there anything I can do to make freeglut work?

Running glxgears gives what fps result, if it works ? Do it changes a lot between a small and a large window ?

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