taken directly from NV_occlusion_query specifications:
“requiring invariance for NV_occlusion_query would be futile.”
Does that mean we’re gonna be assimilated ?
Julien.
[This message has been edited by deepmind (edited 02-25-2002).]
taken directly from NV_occlusion_query specifications:
“requiring invariance for NV_occlusion_query would be futile.”
Does that mean we’re gonna be assimilated ?
Julien.
[This message has been edited by deepmind (edited 02-25-2002).]
From the NV_render_texture_rectangle and NV_render_depth_texture specs,
First, close your eyes and pretend that a WGL specification actually
existed. Maybe if we all concentrate hard enough, one will magically
appear.