"Habitat" Game Engine v0.0.1

I’m slowly working on a simple game engine called Habitat. It uses SDL, OpenGL, FMOD, Lua, ToLua and TinyXML.

You can download the small demo (1Mb without audio) from:


If you find the text to be a bit too blurry, edit scripts/testSDL/fontprofiles.xml and change the font sizes to be a minimum of 18.

Post any comments, suggestions or ideas here please!