I want to develop a new OS. The OS will have 3D graphics by using OpenGL that is implemented in GPU. The OS will call the GPU bare metal OpenGL interface. Is there any documentation for this interface?
OpenGL is not “implemented in GPU;” it is implemented by hardware drivers (and a higher level glue layer). Since you’re writing an OS, you will have to develop a driver infrastructure yourself, as well as provide drivers for the applicable hardware (since hardware makers probably aren’t going to do so themselves).
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