# GLX\_ATI\_pixel\_format\_float under linux

**URL:** <https://community.khronos.org/t/glx-ati-pixel-format-float-under-linux/47685>\
**Category:** OpenGL\
**Tags:** linux\
**Created:** [January 24, 2004, 12:12pm UTC](https://community.khronos.org/t/glx-ati-pixel-format-float-under-linux/47685 "2004-01-24T12:12:00Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![\_wumpus](https://community.khronos.org/letter_avatar_proxy/v4/letter/_/e9c0ed/32.png) [@\_wumpus](https://community.khronos.org/u/_wumpus)\
**Post date:** [January 24, 2004, 3:52pm UTC](https://community.khronos.org/t/glx-ati-pixel-format-float-under-linux/47685/2 "2004-01-24T15:52:00Z")

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Use the GLX\_ATI\_pixel\_format\_float extension.

[Example code should be here](http://web.sfc.keio.ac.jp/~syoyo/opengl/floatbuffer/)

I tried some messing around myself and now understand your problem; how to use GLX\_RGBA\_FLOAT\_ATI\_BIT?  
I think it’s a GLX\_RENDER\_TYPE flag like GLX\_RGBA\_BIT .

[This message has been edited by :wumpus: (edited 01-24-2004).]

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