Having received news that ADC has posted a GLUT stereo example for use on selected ATI boards, I have updated the GLUT stereo demos that I modified for Win32 to use Mac OS X Cocoa framework. http://www.well.com/~davem77/archives/glutstereomac.sit
As noted in the brief readme file, this was pretty easy to do using Project Builder. The code that needed to be changed were the #includes (“GL/glut.h” –> “GLUT/glut.h”), and some misc cleanup of hangovers from Win32.
This was done as interim solution since the Mac OS X GLUT version leaves such signalling to the app. Ultimately this should be incorporated into a lower level library, driver, or other middleware, which I did for SciTech DDStereo and GLDirect.
If there are any stereo enthusiasts out there, let me know what you think.