I tried to use the precompiled glut32.dll and glut32.lib to compile some OpenGL programs but they do not seem to work. Then I tried to compile but the computer crashed! What am I doing wrong? What should I go to get glut working?
Thanks a lot for any suggestion you can give me! [/b][/QUOTE
The first time, Visual C++ must be configured correctly. You must load in options the librairie glut32.lib and opengl.lib. Then, the headers files : .h
The glut32.dll must be placed in : windows\system\ (it is very important)
In Compilation Option (in LINK), it is necessary to add librairies used.
Then, normally it’s working…
If the imports are good! the compilation is working…
If the compil is ok and the linking is failing… it is options of linking (often).
(excuse me for this bad english because i’m french.
For beginning, write a very very smal programm ,to try glut.
If you problems after that, i can send you a documentation … bye!