Glut Mouse Func question.

When using the glut mouse functions to track the X,Y on the screen, is there a way to reset the X,Y of the mouse back to 0 after wards? Meaning, the mouse starts at 0,0 the mouse is moved, by a value of X,Y. The mouse function does something with that value. I then want to reset the Mouse to 0,0.

glutWarpPointer(int x, int y) will set the cursor position to the given coordinates.



Awsome I been looking for that exact answer.
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