Glut is dead, that live the gl

hey thanx all !

i’ll try all that this week-end if i could, otherwise later, but i’ll try !!

thanx again

GLFW supports X11, and it’s frequenctly updated. In many situations it can serve as a GLUT replacement (and in many situations it’s better than GLUT).

Originally posted by Moritz:
[b] Hey Martin!
Is freeglut different than glut? Or is it just new made, free and open for all programmers?

Cya Moritz[/b]

Hi
In fact I never used it , but from what I’ve read in the site, it appears that they support the same api like glut, so you only have to recompile and link against their library. To be honest, most of my work involves more advanced GUI libraries, and I found the perfect and portable solution in wxWindows (not-paid advertise . (http://www.wxwindows.org)

Regards
Martin

Hi !

Even though there isn’t much development going on with GLUT, it is a nice stable API and pretty useful for many applications so I don’t see any reason not to use (or freeglut if you prefer), but there are lots of other alternatives if you want OpenGL on X. Like SDL, Fltk, Qt, FOX just to name a few.

Mikael

hey !

when i type xdpyinfo (only know it’s not so far), it seems that it shows what X can support as events: mouserelease, mousemove… (i don’t remember exactly what’s written).
is that all the events i could use for supporting mouse ? (and keyboard).
and there are some strange events as user events or something like that.

any idea about that, or some could redirect me to some better place ?
sorry if it isn’t an OpenGL question.

uh, i forgot.
if it wasn’t that (what’s upside); then could someone tell me how to stand the mouse correctly under X ?

i haven’t found anything yet for this subject.

Use SDL instead of GLUT, once it provides easy-to-use OpenGL initialization routines and is widely used by GNU/Linux games (besides being portable). You can find it at:
http://www.libsdl.org

Do you thinking about how to detect the mouse wheel under linux? According to the following page are the scrolling reported as mouse button 4 and 5 events in Xlib. http://koala.ilog.fr/colas/mouse-wheel-scroll/

Typing “apropos wheel” gives some extra information about the wheel and Qt.

i didn’t talked about the wheel. i wasn’t focused on it, but that’s a good thing !! thanx, it will avoid me to seek anywhere for it !!

yeah, thanx !!

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