when tesselating a polygon using glu, i want only triangles, not triange strips or some other strange stuff. is there any nice and simple way how to do it?
yeah… i could set some dummy edge flag callback and (according to documentation) it will generate only triangles (i don’t like this… it’s ugly… maybe not?.. what do you think). and also i could convert strips and fans to triangles by myself (but i’m probably too lazy )
have ever had similar problem? it there some other beautiful solution?.. just tell me what do you think