Hello,
I managed to initialize OpenGL 3.0. Everything works fine besides I can not use GLSL 1.30. E.g. setting “#version 130”
gives an error. Using keywords like smooth gives an error.
Do I somehow need to enable GLSL 1.30? If I query the version, it says 1.30!
I do have the following environment:
- Windows Vista SP 1
- NVIDIA 180.48
- GLEW 1.5.1
Cheers Norbert