I draw 3D object base on part of assimp code on all computers except one everything look very nice but on one computer I have very strange behavior. It look like wireframe - but empty (see attached picture).
I use glPolygonMode with GL_FILL for FRONT_AND_BACK, I try to use GL_POLYGON_OFFSET_FILL but without any results.
maybe someone have any ideas why ? On this card (gtx 590) when I draw cube something like empty diagonal appear ?
I use nvidia drivers 8.17.12.6791 and info from glew is full up to 4.0 (4.1). Windows 7 prof ENG
I have other - much more simple demo written in delphi 6 with glPolygonMode but I build this polygon by myself (graph for two-dimensional plane from simulations) and everything look nice on all computers. But why I have difference between computers with this 3D test ?!