I have large 3d cube that I created and on the screen it looks like 3d wire frame cube. I have also created little cube inside of the bigt cube and little cube was created by call
glutSolidCube(50);
but little cube looks flat (doesnt look like 3d). It looks just like square drawn on the screen. I am confused on using glPerspective or glLookAt and where these 2 should be placed inside the program.