I’m trying to learn OpenGL and GLUT. As I am a Mac owner, I use XCode to implement my programms. My first steps went fine, but now I want to implement some projection stuff by using GLM from Nate Robins to load some example .obj- and .mtl-files. I also found some examples on his site: Nate Robins OpenGL + examples with a extra project-file for XCode.
But every time I try to run it, a window popes out and then vanish again and my cosole says: glmReadOBJ() failed: can’t open data file “data/al.obj” Any Idea why?
A friend of mine tried to run the same Code with VC++ and didn’t have any problems with it.