There is a possible problem with Quake II running on Windows 2000. When I try to use it with the default OpenGL option it gives the message “GLimp_EndFrame() - SwapBuffers Failed !”.
My system is a AMD K6II-500 in a Soyo MB with 128 MB of RAM. Video Board is a Diamond Viper v770 Ultra with a RIVA TNT2 Ultra processor.
I have already tried to copy the OPENGL32.DLL renamed to REF_GL.DLL to the Quake folder, but I think that it’s not the way.
Anyone have some light (or the same problem).
Thanks in advance.