Hello, I’m a guy with two computers and I made an openGL application. This application used to work on both machines, but since lately it crashes on one of my machines and I haven’t made any recent changes to it.
During debug, I’ve found out that the crash occurs at one of the calls to ‘glGetError’. It doesn’t occur at the first call to ‘glGetError’.
The error code is always 0xc0000005.
I’ve also seen some of my non-openGL applications act weird on this machine, but they don’t crash.
Does anyone know what 0xc0000005 on glGetError means? It could help me fix my computer.
I’m running in windows XP home edition on the computer that crashes. The other one uses windows XP professional.