Perhaps I’m doing something really stupid here but I can’t seem to get GLee working from within a dynamic DLL. If I compile as static it works fine but with dynamic DLL I get these errors
TestGlee error LNK2019: unresolved external symbol __imp__wglGetProcAddress@4 referenced in function ___GLeeGetProcAddress
TestGlee error LNK2019: unresolved external symbol __imp__wglGetCurrentDC@0 referenced in function ___GLeeGetExtStrPlat
TestGlee error LNK2019: unresolved external symbol __imp__glGetString@4 referenced in function ___GLeeGetExtensions
Is it possible to use GLee from within a dynamic DLL?