glDeleteLists()

ok im trying to use the glcalllists() to draw couple of objects, so what im trying to do when ever their is a collision detection between one of the list object and other object to delete the list object, but im not figuring out how the deletelists function work and if there is any simpler way thanks in advance and sorry for my English eek

You already asked this question in the beginners forum. There’s no need to cross-post.